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/* * Phusion Passenger - https://www.phusionpassenger.com/ * Copyright (c) 2011-2017 Phusion Holding B.V. * * "Passenger", "Phusion Passenger" and "Union Station" are registered * trademarks of Phusion Holding B.V. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef _PASSENGER_APPLICATION_POOL_SESSION_H_ #define _PASSENGER_APPLICATION_POOL_SESSION_H_ #include <sys/types.h> #include <boost/atomic.hpp> #include <oxt/macros.hpp> #include <oxt/system_calls.hpp> #include <oxt/backtrace.hpp> #include <Utils/ScopeGuard.h> #include <Utils/Lock.h> #include <Core/ApplicationPool/Context.h> #include <Core/ApplicationPool/BasicProcessInfo.h> #include <Core/ApplicationPool/BasicGroupInfo.h> #include <Core/ApplicationPool/Socket.h> #include <Core/ApplicationPool/AbstractSession.h> #include <Shared/ApplicationPoolApiKey.h> namespace Passenger { namespace ApplicationPool2 { using namespace oxt; /** * Represents a communication session with a process. A communication session * within Phusion Passenger is usually a single request + response but the API * allows arbitrary I/O. See Process's class overview for normal usage of Session. * * A Session object is created from a Process object. * * This class can be used outside the ApplicationPool lock, because the methods in this * class only return immutable data and only modify data inside the Session object. * However, it is not thread-safe, and so should only be accessed through 1 thread. * * You MUST destroy all Session objects before destroying the Context that * it was allocated from. Outside unit tests, Context lives in Pool, so * so in that case you must not destroy Pool before destroying all Session * objects. */ class Session: public AbstractSession { public: typedef void (*Callback)(Session *session); private: /** * Pointer to the Context that this Session was allocated from. Always * non-NULL. Allows the Session to free itself from the memory pool * inside the Context. */ Context * const context; /** * Backpointers to Socket that this Session was made from, as well as the immutable info * of the Group and Process that this Session belongs to. * * These are non-NULL if and only if the Session hasn't been closed. * This works because Group waits until all sessions are closed * before destroying a Process. */ const BasicProcessInfo *processInfo; Socket *socket; Connection connection; mutable boost::atomic<int> refcount; bool closed; void deinitiate(bool success, bool wantKeepAlive) { connection.fail = !success; connection.wantKeepAlive = wantKeepAlive; socket->checkinConnection(connection); connection.fd = -1; } void callOnInitiateFailure() { if (OXT_LIKELY(onInitiateFailure != NULL)) { onInitiateFailure(this); } } void callOnClose() { if (OXT_LIKELY(onClose != NULL)) { onClose(this); } closed = true; } void destroySelf() const { this->~Session(); LockGuard l(context->memoryManagementSyncher); context->sessionObjectPool.free(const_cast<Session *>(this)); } public: Callback onInitiateFailure; Callback onClose; Session(Context *_context, const BasicProcessInfo *_processInfo, Socket *_socket) : context(_context), processInfo(_processInfo), socket(_socket), refcount(1), closed(false), onInitiateFailure(NULL), onClose(NULL) { } ~Session() { TRACE_POINT(); // If user doesn't close() explicitly, we penalize performance. if (OXT_LIKELY(initiated())) { deinitiate(false, false); } if (OXT_LIKELY(!closed)) { callOnClose(); } } Group *getGroup() const { assert(!closed); return processInfo->groupInfo->group; } Process *getProcess() const { assert(!closed); return processInfo->process; } virtual const ApiKey &getApiKey() const { assert(!closed); return processInfo->groupInfo->apiKey; } virtual pid_t getPid() const { assert(!closed); return processInfo->pid; } virtual StaticString getGupid() const { assert(!closed); return StaticString(processInfo->gupid, processInfo->gupidSize); } virtual unsigned int getStickySessionId() const { assert(!closed); return processInfo->stickySessionId; } Socket *getSocket() const { assert(!closed); return socket; } virtual StaticString getProtocol() const { return getSocket()->protocol; } virtual void initiate(bool blocking = true) { assert(!closed); ScopeGuard g(boost::bind(&Session::callOnInitiateFailure, this)); Connection connection = socket->checkoutConnection(); connection.fail = true; if (connection.blocking && !blocking) { FdGuard g2(connection.fd, NULL, 0); setNonBlocking(connection.fd); g2.clear(); connection.blocking = false; } g.clear(); this->connection = connection; } bool initiated() const { return connection.fd != -1; } virtual int fd() const { assert(!closed); return connection.fd; } /** * This Session object becomes fully unusable after closing. */ virtual void close(bool success, bool wantKeepAlive = false) { if (OXT_LIKELY(initiated())) { deinitiate(success, wantKeepAlive); } if (OXT_LIKELY(!closed)) { callOnClose(); } processInfo = NULL; socket = NULL; } virtual bool isClosed() const { return closed; } virtual void requestOOBW(); virtual void ref() const { refcount.fetch_add(1, boost::memory_order_relaxed); } virtual void unref() const { if (refcount.fetch_sub(1, boost::memory_order_release) == 1) { boost::atomic_thread_fence(boost::memory_order_acquire); destroySelf(); } } }; } // namespace ApplicationPool2 } // namespace Passenger #endif /* _PASSENGER_APPLICATION_POOL2_SESSION_H_ */