Server IP : 162.213.251.208 / Your IP : 18.117.162.193 Web Server : LiteSpeed System : Linux business55.web-hosting.com 4.18.0-553.lve.el8.x86_64 #1 SMP Mon May 27 15:27:34 UTC 2024 x86_64 User : jmoroovq ( 1890) PHP Version : 7.4.33 Disable Function : NONE MySQL : OFF | cURL : ON | WGET : ON | Perl : ON | Python : ON | Sudo : OFF | Pkexec : OFF Directory : /opt/cpanel/ea-ruby27/src/passenger-release-6.0.23/src/cxx_supportlib/ |
Upload File : |
/* * Phusion Passenger - https://www.phusionpassenger.com/ * Copyright (c) 2017-2018 Phusion Holding B.V. * * "Passenger", "Phusion Passenger" and "Union Station" are registered * trademarks of Phusion Holding B.V. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef _PASSENGER_WEB_SOCKET_COMMAND_REVERSE_SERVER_H_ #define _PASSENGER_WEB_SOCKET_COMMAND_REVERSE_SERVER_H_ #include <websocketpp/config/asio_no_tls_client.hpp> #include <websocketpp/client.hpp> #include <boost/make_shared.hpp> #include <boost/function.hpp> #include <oxt/backtrace.hpp> #include <oxt/macros.hpp> #include <string> #include <vector> #include <deque> #include <cstring> #include <jsoncpp/json.h> #include <modp_b64.h> #include <LoggingKit/Logging.h> #include <ConfigKit/ConfigKit.h> #include <ConfigKit/AsyncUtils.h> #include <Exceptions.h> #include <FileTools/PathManip.h> #include <FileTools/FileManip.h> #include <Utils.h> #include <StrIntTools/StrIntUtils.h> namespace Passenger { using namespace std; #define WCRS_DEBUG_FRAME(self, expr1, expr2) \ P_LOG_UNLIKELY(Passenger::LoggingKit::context, \ (self)->_getDataDebugLevel(), \ __FILE__, __LINE__, \ (self)->_getLogPrefix() << expr1 << " \"" \ << cEscapeString(expr2) << "\"") /** * A generic WebSocket command "server" that implements a request/response * model. * * The reason why the name contains the word "reverse" is because it doesn't * actually listens on a port. Instead, it connects to a port and receives * commands from there. * * This class is generic in the sense that it handles all sorts of connection * management logic such as reconnecting on failure, handling pings, timeouts, * configuration, basic flow control, etc. It doesn't contain any logic for * actually handling incoming commands: you are supposed to supply a function * for handling incoming commands (the message handler). This allows seperating * all the connection management logic from the actual message handling * business logic. * * ## Usage * * static bool * onMessage(WebSocketCommandReverseServer *server, * const WebSocketCommandReverseServer::ConnectionPtr &conn, * const WebSocketCommandReverseServer::MessagePtr &msg) * { * P_INFO("Message received: " << msg->get_payload()); * conn->send("Echo: " + msg->get_payload()); * return true; * } * * * // Set configuration * Json::Value config; * config["url"] = "ws://127.0.0.1:8001/"; * * // Create and initialize the server * WebSocketCommandReverseServer::Schema schema; * WebSocketCommandReverseServer server(schema, onMessage, config); * server.initialize(); * * // Enter the server's main loop. This blocks until something * // calls `server.shutdown()`. * server.run(); * * ## About the concurrency and I/O model * * WebSocketCommandReverseServer uses the WebSocket++ library and the * Boost Asio I/O library. WebSocketCommandReverseServer manages its own * event loop. * * The message handler will be called from the event loop's thread, so * be careful. * * ## About flow control and backpressure * * We purposefully do not implement any flow control/backpressure on the * WebSocket's _writing_ side. That is, if we send a large amount of data to * the remote, then we do not wait until all that data has actually been * sent out before proceeding to read the next message. Unfortunately the * WebSocket++ API does not allow us to efficiently implement that: * https://github.com/zaphoyd/websocketpp/issues/477 * * As of 4 September 2017 (Boost 1.64.0, WebSocket++ 0.7.0), * we also do not implement any flow control/backpressure * on the WebSocket's _reading_ side. If the server floods us with requests * then all of them will be buffered. We are unable to implement flow control * on the reading side because of a bug in either WebSocket++ or ASIO: if you * pause/resume the WebSocket then it results in data loss or data corruption. * * So the server is responsible for ensuring that it does not overload the * WebSocketCommandReverseServer. */ class WebSocketCommandReverseServer { public: /* * BEGIN ConfigKit schema: Passenger::WebSocketCommandReverseServer::Schema * (do not edit: following text is automatically generated * by 'rake configkit_schemas_inline_comments') * * auth_type string - default("basic") * close_timeout float - default(10.0) * connect_timeout float - default(30.0) * data_debug boolean - default(false) * log_prefix string - - * password string - secret * password_file string - - * ping_interval float - default(30.0) * ping_timeout float - default(30.0) * proxy_password string - secret * proxy_timeout float - default(30.0) * proxy_url string - - * proxy_username string - - * reconnect_timeout float - default(5.0) * url string required - * username string - - * websocketpp_debug_access boolean - default(false) * websocketpp_debug_error boolean - default(false) * * END */ class Schema: public ConfigKit::Schema { private: void initialize() { using namespace ConfigKit; add("url", STRING_TYPE, REQUIRED); add("log_prefix", STRING_TYPE, OPTIONAL); add("websocketpp_debug_access", BOOL_TYPE, OPTIONAL, false); add("websocketpp_debug_error", BOOL_TYPE, OPTIONAL, false); add("data_debug", BOOL_TYPE, OPTIONAL, false); add("auth_type", STRING_TYPE, OPTIONAL, "basic"); add("username", STRING_TYPE, OPTIONAL); add("password", STRING_TYPE, OPTIONAL | SECRET); add("password_file", STRING_TYPE, OPTIONAL); add("proxy_url", STRING_TYPE, OPTIONAL); add("proxy_username", STRING_TYPE, OPTIONAL); add("proxy_password", STRING_TYPE, OPTIONAL | SECRET); add("proxy_timeout", FLOAT_TYPE, OPTIONAL, 30.0); add("connect_timeout", FLOAT_TYPE, OPTIONAL, 30.0); add("ping_interval", FLOAT_TYPE, OPTIONAL, 30.0); add("ping_timeout", FLOAT_TYPE, OPTIONAL, 30.0); add("close_timeout", FLOAT_TYPE, OPTIONAL, 10.0); add("reconnect_timeout", FLOAT_TYPE, OPTIONAL, 5.0); addValidator(validateAuthentication); addNormalizer(normalizeAuthentication); } static void validateAuthentication(const ConfigKit::Store &config, vector<ConfigKit::Error> &errors) { typedef ConfigKit::Error Error; // url is required, but Core::Schema overrides it to be optional. if (config["url"].isNull() || config["auth_type"].asString() == "none") { return; } if (config["auth_type"].asString() != "basic") { errors.push_back(Error("Unsupported '{{auth_type}}' value" " (only 'none' and 'basic' are supported)")); } if (config["auth_type"].asString() == "basic") { if (config["username"].isNull()) { errors.push_back(Error( "When '{{auth_type}}' is set to 'basic', '{{username}}' must also be set")); } if (config["password"].isNull() && config["password_file"].isNull()) { errors.push_back(Error( "When '{{auth_type}}' is set to 'basic'," " then either '{{password}}' or '{{password_file}}' must also be set")); } else if (!config["password"].isNull() && !config["password_file"].isNull()) { errors.push_back(Error( "Only one of '{{password}}' or '{{password_file}}' may be set, but not both")); } } } static Json::Value normalizeAuthentication(const Json::Value &effectiveValues) { Json::Value updates; if (!effectiveValues["password_file"].isNull()) { updates["password_file"] = absolutizePath( effectiveValues["password_file"].asString()); } return updates; } public: Schema() { initialize(); finalize(); } Schema(bool _subclassing) { initialize(); } }; struct ConfigRealization { string logPrefix; bool dataDebug; ConfigRealization(const ConfigKit::Store &config) : logPrefix(config["log_prefix"].asString()), dataDebug(config["data_debug"].asBool()) { } void swap(ConfigRealization &other) BOOST_NOEXCEPT_OR_NOTHROW { logPrefix.swap(other.logPrefix); std::swap(dataDebug, other.dataDebug); } }; struct ConfigChangeRequest { boost::scoped_ptr<ConfigKit::Store> config; boost::scoped_ptr<ConfigRealization> configRlz; }; typedef websocketpp::client<websocketpp::config::asio_client> Endpoint; typedef Endpoint::connection_ptr ConnectionPtr; typedef Endpoint::message_ptr MessagePtr; typedef websocketpp::connection_hdl ConnectionWeakPtr; typedef boost::function<void ()> Callback; typedef boost::function<void (const Json::Value &doc)> InspectCallback; typedef boost::function<bool (WebSocketCommandReverseServer *server, const ConnectionPtr &conn, const MessagePtr &msg)> MessageHandler; enum State { UNINITIALIZED, NOT_CONNECTED, CONNECTING, WAITING_FOR_REQUEST, REPLYING, CLOSING, SHUT_DOWN }; private: ConfigKit::Store config; ConfigRealization configRlz; Endpoint endpoint; ConnectionPtr conn; boost::shared_ptr<boost::asio::deadline_timer> timer; MessageHandler messageHandler; Callback shutdownCallback; mutable boost::mutex stateSyncher; State state; deque<MessagePtr> buffer; bool reconnectAfterReply; bool shuttingDown; unsigned int secondsToMilis(double seconds) { return (unsigned int) (seconds * 1000.0); } /** * It could happen that a certain method or handler is invoked * for a connection that has already been closed. For example, * after the message handler was invoked and before the message * handler called doneReplying(), it could happen that the connection * was reset. This method allows detecting those cases so that * the code can decide not to do anything. */ bool isCurrentConnection(const ConnectionPtr &c) { return conn && c.get() == conn.get(); } bool isCurrentConnection(const ConnectionWeakPtr &wconn) { return conn && endpoint.get_con_from_hdl(wconn).get() == conn.get(); } static bool connectionIsConnected(const ConnectionPtr &c) { websocketpp::session::state::value state = c->get_state(); return state == websocketpp::session::state::connecting || state == websocketpp::session::state::open; } bool isConnected(const ConnectionPtr &c) { return isCurrentConnection(c) && connectionIsConnected(c); } bool isConnected(const ConnectionWeakPtr &wconn) { if (OXT_UNLIKELY(!conn)) { return false; } ConnectionPtr c = endpoint.get_con_from_hdl(wconn); if (OXT_UNLIKELY(c.get() != conn.get())) { return false; } return connectionIsConnected(c); } const string &getLogPrefix() const { return configRlz.logPrefix; } void activateConfigUpdates(const ConfigKit::Store *oldConfig) { if (config["websocketpp_debug_access"].asBool()) { endpoint.set_access_channels(websocketpp::log::alevel::all); } else { endpoint.clear_access_channels(websocketpp::log::alevel::all); } if (config["websocketpp_debug_error"].asBool()) { endpoint.set_error_channels(websocketpp::log::elevel::all); } else { endpoint.clear_error_channels(websocketpp::log::elevel::all); } if (oldConfig == NULL) { return; } bool shouldReconnect = oldConfig->get("url").asString() != config["url"].asString() || oldConfig->get("proxy_url").asString() != config["proxy_url"].asString() || oldConfig->get("data_debug").asBool() != config["data_debug"].asBool() || oldConfig->get("websocketpp_debug_access").asBool() != config["websocketpp_debug_access"].asBool() || oldConfig->get("websocketpp_debug_error").asBool() != config["websocketpp_debug_error"].asBool(); if (shouldReconnect) { internalReconnect(); } } void internalInspectState(const InspectCallback callback) { Json::Value doc(Json::objectValue); doc["state"] = getStateString(); doc["buffer"]["message_count"] = (Json::UInt) buffer.size(); if (reconnectAfterReply) { doc["reconnect_planned"] = true; } if (shuttingDown) { doc["shutting_down"] = true; } callback(doc); } string getStateString() const { boost::lock_guard<boost::mutex> l(stateSyncher); switch (state) { case UNINITIALIZED: return "UNINITIALIZED"; case NOT_CONNECTED: return "NOT_CONNECTED"; case CONNECTING: return "CONNECTING"; case WAITING_FOR_REQUEST: return "WAITING_FOR_REQUEST"; case REPLYING: return "REPLYING"; case CLOSING: return "CLOSING"; case SHUT_DOWN: return "SHUT_DOWN"; default: return "UNKNOWN"; }; } void internalShutdown(const Callback callback) { shuttingDown = true; shutdownCallback = callback; closeConnection(websocketpp::close::status::going_away, "shutting down"); } void startConnect() { websocketpp::lib::error_code ec; { boost::lock_guard<boost::mutex> l(stateSyncher); state = CONNECTING; } P_NOTICE(getLogPrefix() << "Connecting to " << config["url"].asString()); conn = endpoint.get_connection(config["url"].asString(), ec); if (ec) { P_ERROR(getLogPrefix() << "Error setting up a socket to " << config["url"].asString() << ": " << ec.message()); { boost::lock_guard<boost::mutex> l(stateSyncher); state = NOT_CONNECTED; } scheduleReconnect(); return; } if (!applyConnectionConfig(conn)) { // applyConnectionConfig() already logs an error. { boost::lock_guard<boost::mutex> l(stateSyncher); state = NOT_CONNECTED; } scheduleReconnect(); return; } if (config["auth_type"].asString() == "basic") { try { addBasicAuthHeader(conn); } catch (const std::exception &e) { P_ERROR(getLogPrefix() << "Error setting up basic authentication: " << e.what()); { boost::lock_guard<boost::mutex> l(stateSyncher); state = NOT_CONNECTED; } scheduleReconnect(); return; } } conn->set_socket_init_handler(websocketpp::lib::bind( &WebSocketCommandReverseServer::onSocketInit, this, websocketpp::lib::placeholders::_1, websocketpp::lib::placeholders::_2)); conn->set_open_handler(websocketpp::lib::bind( &WebSocketCommandReverseServer::onConnected, this, websocketpp::lib::placeholders::_1)); conn->set_fail_handler(websocketpp::lib::bind( &WebSocketCommandReverseServer::onConnectFailed, this, websocketpp::lib::placeholders::_1)); conn->set_close_handler(websocketpp::lib::bind( &WebSocketCommandReverseServer::onConnectionClosed, this, websocketpp::lib::placeholders::_1)); conn->set_pong_timeout_handler(websocketpp::lib::bind( &WebSocketCommandReverseServer::onPongTimeout, this, websocketpp::lib::placeholders::_1, websocketpp::lib::placeholders::_2)); conn->set_pong_handler(websocketpp::lib::bind( &WebSocketCommandReverseServer::onPong, this, websocketpp::lib::placeholders::_1, websocketpp::lib::placeholders::_2)); conn->set_message_handler(websocketpp::lib::bind( &WebSocketCommandReverseServer::onMessage, this, websocketpp::lib::placeholders::_1, websocketpp::lib::placeholders::_2)); endpoint.connect(conn); } void addBasicAuthHeader(ConnectionPtr &conn) { string username = config["username"].asString(); string password; if (config["password_file"].isNull()) { password = config["password"].asString(); } else { password = strip(unsafeReadFile(config["password_file"].asString())); } string data = modp::b64_encode(username + ":" + password); conn->append_header("Authorization", "Basic " + data); } bool applyConnectionConfig(ConnectionPtr &conn) { websocketpp::lib::error_code ec; if (!config["proxy_url"].isNull()) { conn->set_proxy(config["proxy_url"].asString(), ec); if (ec) { P_ERROR(getLogPrefix() << "Error setting proxy URL to " << config["proxy_url"].asString() << ": " << ec.message()); return false; } if (!config["proxy_username"].isNull() || !config["proxy_password"].isNull()) { conn->set_proxy_basic_auth(config["proxy_username"].asString(), config["proxy_password"].asString(), ec); if (ec) { P_ERROR(getLogPrefix() << "Error setting proxy authentication credentials to " << config["proxy_username"].asString() << ":<password omitted>:" << ec.message()); return false; } } conn->set_proxy_timeout(secondsToMilis(config["proxy_timeout"].asDouble()), ec); if (ec) { P_ERROR(getLogPrefix() << "Error setting proxy timeout to " << config["proxy_timeout"].asDouble() << " seconds: " << ec.message()); return false; } } conn->set_open_handshake_timeout(secondsToMilis(config["connect_timeout"].asDouble())); conn->set_pong_timeout(secondsToMilis(config["ping_timeout"].asDouble())); conn->set_close_handshake_timeout(secondsToMilis(config["close_timeout"].asDouble())); return true; } void internalReconnect() { switch (state) { case NOT_CONNECTED: // Do nothing. break; case CONNECTING: case WAITING_FOR_REQUEST: closeConnection(websocketpp::close::status::service_restart, "reestablishing connection in order to apply configuration updates"); break; case REPLYING: reconnectAfterReply = true; return; default: P_BUG("Unsupported state " + toString(state)); } } void scheduleReconnect() { P_NOTICE(getLogPrefix() << "Reestablishing connection in " << config["reconnect_timeout"].asDouble() << " seconds"); restartTimer(secondsToMilis(config["reconnect_timeout"].asDouble())); } void closeConnection(websocketpp::close::status::value code, const string &reason) { websocketpp::lib::error_code ec; { boost::lock_guard<boost::mutex> l(stateSyncher); state = CLOSING; } P_NOTICE(getLogPrefix() << "Closing connection: " << reason); reconnectAfterReply = false; timer->cancel(); if (conn != NULL) { conn->close(code, reason, ec); conn.reset(); if (ec) { P_WARN(getLogPrefix() << "Error closing connection: " << ec.message()); } } { boost::lock_guard<boost::mutex> l(stateSyncher); state = NOT_CONNECTED; } if (!shuttingDown) { scheduleReconnect(); } } void restartTimer(unsigned int ms) { timer->expires_from_now(boost::posix_time::milliseconds(ms)); timer->async_wait(boost::bind( &WebSocketCommandReverseServer::onTimeout, this, boost::placeholders::_1)); } void onSocketInit(ConnectionWeakPtr wconn, boost::asio::ip::tcp::socket &s) { boost::asio::ip::tcp::no_delay option(true); s.set_option(option); } void onConnected(ConnectionWeakPtr wconn) { if (!isConnected(wconn)) { P_DEBUG(getLogPrefix() << "onConnected: stale connection"); return; } P_NOTICE(getLogPrefix() << "Connection established"); { boost::lock_guard<boost::mutex> l(stateSyncher); state = WAITING_FOR_REQUEST; } buffer.clear(); P_DEBUG(getLogPrefix() << "Scheduling next ping in " << config["ping_interval"].asDouble() << " seconds"); restartTimer(secondsToMilis(config["ping_interval"].asDouble())); } void onConnectFailed(ConnectionWeakPtr wconn) { if (!isCurrentConnection(wconn)) { P_DEBUG(getLogPrefix() << "onConnectFailed: not current connection"); return; } if (LoggingKit::getLevel() >= LoggingKit::ERROR) { string message; if (strcmp(conn->get_ec().category().name(), "websocketpp.processor") == 0 && conn->get_ec().value() == websocketpp::processor::error::invalid_http_status) { if (conn->get_response_code() == websocketpp::http::status_code::unauthorized) { message = "server authentication error"; } else { message = conn->get_ec().message(); } } else { message = conn->get_ec().message(); } P_ERROR(getLogPrefix() << "Unable to establish connection: " << message); } { boost::lock_guard<boost::mutex> l(stateSyncher); state = NOT_CONNECTED; } scheduleReconnect(); } void onConnectionClosed(ConnectionWeakPtr wconn) { if (!isCurrentConnection(wconn)) { P_DEBUG(getLogPrefix() << "onConnectionClosed: not current connection"); return; } P_NOTICE(getLogPrefix() << "Connection closed (server close reason: " << conn->get_remote_close_code() << ": " << conn->get_remote_close_reason() << ")"); { boost::lock_guard<boost::mutex> l(stateSyncher); state = NOT_CONNECTED; } reconnectAfterReply = false; if (shuttingDown) { timer->cancel(); } else { scheduleReconnect(); } } void onTimeout(const boost::system::error_code &e) { if (e.value() == boost::system::errc::operation_canceled) { P_DEBUG(getLogPrefix() << "onTimeout: operation cancelled"); return; } if (e) { P_ERROR(getLogPrefix() << "Error in timer: " << e.message()); return; } websocketpp::lib::error_code ec; switch (state) { case NOT_CONNECTED: startConnect(); break; case WAITING_FOR_REQUEST: case REPLYING: P_DEBUG(getLogPrefix() << "Sending ping"); conn->ping("ping", ec); if (ec) { closeConnection(websocketpp::close::status::normal, "error sending ping"); } // After sending the ping, we wait until either // onPong() or onPongTimeout() is called before // scheduling the next ping. break; default: P_BUG("Unsupported state " + toString(state)); break; } } void onPongTimeout(ConnectionWeakPtr wconn, const string &payload) { if (!isCurrentConnection(wconn)) { P_DEBUG(getLogPrefix() << "onPongTimeout: not current connection"); return; } switch (state) { case REPLYING: // Ignore pong timeouts while replying because // reading is paused while replying. P_DEBUG(getLogPrefix() << "onPongTimeout: ignoring REPLYING state"); break; default: P_DEBUG(getLogPrefix() << "onPongTimeout: closing connection"); closeConnection(websocketpp::close::status::normal, "reconnecting because of pong timeout"); break; } } void onPong(ConnectionWeakPtr wconn, const string &payload) { if (!isConnected(wconn)) { P_DEBUG(getLogPrefix() << "onPong: stale connection"); return; } P_DEBUG(getLogPrefix() << "Pong received. Scheduling next ping in " << config["ping_interval"].asDouble() << " seconds"); restartTimer(secondsToMilis(config["ping_interval"].asDouble())); } void onMessage(ConnectionWeakPtr wconn, MessagePtr msg) { if (!isConnected(wconn)) { P_DEBUG(getLogPrefix() << "onMessage: stale connection"); return; } switch (state) { case WAITING_FOR_REQUEST: P_DEBUG(getLogPrefix() << "onMessage: got frame of " << msg->get_payload().size() << " bytes"); WCRS_DEBUG_FRAME(this, "Received message's frame data:", msg->get_payload()); { boost::lock_guard<boost::mutex> l(stateSyncher); state = REPLYING; } if (messageHandler(this, conn, msg)) { doneReplying(conn); } else { // We do not pause the connection here because of what appears // to be an ASIO bug. // See class header comments, "About flow control and backpressure". //conn->pause_reading(); } break; case CLOSING: // Ignore any incoming messages while closing. P_DEBUG(getLogPrefix() << "onMessage: ignoring CLOSING state"); break; case REPLYING: // Even if we call conn->pause_reading(), WebSocket++ // may already have received further messages in its buffer, // which it will still pass to us. Don't process these // and just buffer them. P_DEBUG(getLogPrefix() << "onMessage: got frame of " << msg->get_payload().size() << " bytes (pushed to buffer -> " << (buffer.size() + 1) << " entries)"); WCRS_DEBUG_FRAME(this, "Received message's frame data:", msg->get_payload()); buffer.push_back(msg); break; default: P_BUG("Unsupported state " + toString(state)); } } public: WebSocketCommandReverseServer(const Schema &schema, const MessageHandler &_messageHandler, const Json::Value &initialConfig, const ConfigKit::Translator &translator = ConfigKit::DummyTranslator()) : config(schema, initialConfig, translator), configRlz(config), messageHandler(_messageHandler), state(UNINITIALIZED), reconnectAfterReply(false), shuttingDown(false) { activateConfigUpdates(NULL); } void initialize() { endpoint.init_asio(); state = NOT_CONNECTED; timer = boost::make_shared<boost::asio::deadline_timer, boost::asio::io_service &>( endpoint.get_io_service()); startConnect(); } /** * Enter the server's event loop. This method blocks until * the server is shut down. * * May only be called once, and only after `initialize()` is called. */ void run() { endpoint.run(); { boost::lock_guard<boost::mutex> l(stateSyncher); state = SHUT_DOWN; } if (shutdownCallback) { shutdownCallback(); } } const ConfigKit::Store &getConfig() const { return config; } boost::asio::io_service &getIoService() { return endpoint.get_io_service(); } bool prepareConfigChange(const Json::Value &updates, vector<ConfigKit::Error> &errors, ConfigChangeRequest &req) { req.config.reset(new ConfigKit::Store(config, updates, errors)); if (errors.empty()) { req.configRlz.reset(new ConfigRealization(*req.config)); } return errors.empty(); } void commitConfigChange(ConfigChangeRequest &req) BOOST_NOEXCEPT_OR_NOTHROW { config.swap(*req.config); configRlz.swap(*req.configRlz); activateConfigUpdates(req.config.get()); } Json::Value inspectConfig() const { return config.inspect(); } void asyncPrepareConfigChange(const Json::Value &updates, ConfigChangeRequest &req, const ConfigKit::CallbackTypes<WebSocketCommandReverseServer>::PrepareConfigChange &callback) { endpoint.get_io_service().post(boost::bind( ConfigKit::callPrepareConfigChangeAndCallback<WebSocketCommandReverseServer>, this, updates, &req, callback)); } void asyncCommitConfigChange(ConfigChangeRequest &req, const ConfigKit::CallbackTypes<WebSocketCommandReverseServer>::CommitConfigChange &callback) BOOST_NOEXCEPT_OR_NOTHROW { endpoint.get_io_service().post(boost::bind( ConfigKit::callCommitConfigChangeAndCallback<WebSocketCommandReverseServer>, this, &req, callback)); } void asyncInspectConfig(const ConfigKit::CallbackTypes<WebSocketCommandReverseServer>::InspectConfig &callback) { endpoint.get_io_service().post(boost::bind( ConfigKit::callInspectConfigAndCallback<WebSocketCommandReverseServer>, this, callback)); } void asyncInspectState(const InspectCallback &callback) { endpoint.get_io_service().post(boost::bind( &WebSocketCommandReverseServer::internalInspectState, this, callback)); } /** * Prepares this server for shut down. It will finish any replies that * are in-flight and will close the connection. When finished, it will * call the given callback (if any) from the thread that invoked * `run()`. * * May only be called when the event loop is running. * This method is thread-safe and may be called from any thread. */ void asyncShutdown(const Callback &callback = Callback()) { endpoint.get_io_service().post(boost::bind( &WebSocketCommandReverseServer::internalShutdown, this, callback)); } /** * When the message handler is done sending a reply, it must * call this method to tell the server that the reply is done. * * May only be called when the server is in the REPLYING state. * May only be called from the event loop's thread. */ void doneReplying(const ConnectionPtr &conn) { begin: if (!isConnected(conn)) { P_DEBUG(getLogPrefix() << "doneReplying: stale connection"); return; } P_DEBUG(getLogPrefix() << "Done replying"); P_ASSERT_EQ(state, REPLYING); { boost::lock_guard<boost::mutex> l(stateSyncher); state = WAITING_FOR_REQUEST; } if (reconnectAfterReply) { reconnectAfterReply = false; internalReconnect(); return; } if (buffer.empty()) { // We do not resume the connection here because of what appears // to be an ASIO bug. // See class header comments, "About flow control and backpressure". //conn->resume_reading(); } else { MessagePtr msg = buffer.front(); P_DEBUG(getLogPrefix() << "Process next message in buffer (" << buffer.size() << " entries): " << msg->get_payload().size() << " bytes"); WCRS_DEBUG_FRAME(this, "Buffered message's frame data:", msg->get_payload()); buffer.pop_front(); { boost::lock_guard<boost::mutex> l(stateSyncher); state = REPLYING; } if (messageHandler(this, conn, msg)) { goto begin; } } } const string &_getLogPrefix() const { return getLogPrefix(); } LoggingKit::Level _getDataDebugLevel() const { if (OXT_UNLIKELY(configRlz.dataDebug)) { return LoggingKit::NOTICE; } else { return LoggingKit::DEBUG2; } } }; } // namespace Passenger #endif /* _PASSENGER_WEB_SOCKET_COMMAND_REVERSE_SERVER_H_ */